Bill 'BlenderBrit' Barber ar Twitter: "I kind of like that 3DS Max lets you open up all your scene materials in one node editor, but it's definitely a mixed blessing at times...
DP Filter Node Editors
Adding ShaderFX Nodes to the Material Editor | 3ds Max 2021 | Autodesk Knowledge Network
3DS Max Creation Graph - DesignScript - Dynamo
ScriptSpot | Your community resource for 3ds Max tools
Wiring Nodes | 3ds Max 2020 | Autodesk Knowledge Network
Creating a Multi/sub-object Material 3ds Max – Cad cam Engineering WorldWide
wpf - Drawing interactive elements for a Node-Based-Interface with C# - Stack Overflow
Slate Material Editor | 3ds Max 2020 | Autodesk Knowledge Network
Material Editor Reference | Unreal Engine 4.27 Documentation
Map Output Selector nodes automatically display between Substance2 map and material node in the Slate Material Editor in 3ds Max | 3ds Max | Autodesk Knowledge Network
How to use PBR Textures in 3Ds Max using VRay - A23D
Maya Node Editor and Attributes - Around the Corner
A visual history of 3ds Max - befores & afters
Substance in 3ds Max Overview | Ecosystem and Plug-ins
Chapter 24: Multiple Materials - Getting Started in 3D with 3ds Max [Book]
Slate Material Editor — 3ds Max 2011 New Features - YouTube
3ds Max 2016 - Max Creation Graph - YouTube
Controller Nodes | 3ds Max | Autodesk Knowledge Network
material – Page 2 – Oded Maoz Erell's CG Log
3ds max – Using a GradientRamp procedural texture in Mapped mode – Oded Maoz Erell's CG Log